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Star Citizen - Aegis Reclaimer

The AEGIS Dynamics Reclaimer is the first salvaging class space ship in Star Citizen and at the time of release it was the largest in game ship at 155m in length. I was a Senior Vehicle Artist on this ship along with my Art Lead at the time Phil Howlett (https://www.artstation.com/philhowlett) Thomas Morgan and Daniel Grebby (https://www.artstation.com/greb) with direction from our Art Director Nathan Dearsley (https://www.artstation.com/nd3d)

The exterior concept was created by George Hull with Stuart Jennet contributing some interior concepts. The systems designer was Steven Turberfield.
I was responsible for the modelling and lighting of the engineering sections, lift shaft (including lift), airlock and processing room and handling the auxiliary lighting states throughout the ship.
I also created the advertising launch trailer under the direction of Nathan Dearsley with audio from Darren Lambourne.
© [2018] Cloud Imperium Games Corporation and Cloud Imperium Games UK, Ltd.

A fly through of my work on the Aegis Reclaimer.

The Engine Room in its Auxiliary light state

The Engine Room in its Auxiliary light state

A time lapse showing the various stages of the Engine Room.

A time lapse showing the various stages of the Processing Room.

The Aegis Reclaimer Launch Trailer I created once the ship was completed